K&R formatting
This commit is contained in:
+299
-264
@@ -63,115 +63,128 @@ using namespace Konsole;
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*/
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Emulation::Emulation() :
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_currentScreen(0),
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_codec(0),
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_decoder(0),
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_keyTranslator(0),
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_usesMouse(false) {
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_currentScreen(0),
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_codec(0),
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_decoder(0),
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_keyTranslator(0),
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_usesMouse(false)
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{
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// create screens with a default size
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_screen[0] = new Screen(40,80);
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_screen[1] = new Screen(40,80);
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_currentScreen = _screen[0];
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// create screens with a default size
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_screen[0] = new Screen(40,80);
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_screen[1] = new Screen(40,80);
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_currentScreen = _screen[0];
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QObject::connect(&_bulkTimer1, SIGNAL(timeout()), this, SLOT(showBulk()) );
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QObject::connect(&_bulkTimer2, SIGNAL(timeout()), this, SLOT(showBulk()) );
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QObject::connect(&_bulkTimer1, SIGNAL(timeout()), this, SLOT(showBulk()) );
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QObject::connect(&_bulkTimer2, SIGNAL(timeout()), this, SLOT(showBulk()) );
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// listen for mouse status changes
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connect( this , SIGNAL(programUsesMouseChanged(bool)) ,
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SLOT(usesMouseChanged(bool)) );
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// listen for mouse status changes
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connect( this , SIGNAL(programUsesMouseChanged(bool)) ,
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SLOT(usesMouseChanged(bool)) );
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}
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bool Emulation::programUsesMouse() const {
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return _usesMouse;
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bool Emulation::programUsesMouse() const
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{
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return _usesMouse;
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}
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void Emulation::usesMouseChanged(bool usesMouse) {
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_usesMouse = usesMouse;
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void Emulation::usesMouseChanged(bool usesMouse)
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{
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_usesMouse = usesMouse;
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}
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ScreenWindow * Emulation::createWindow() {
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ScreenWindow * window = new ScreenWindow();
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window->setScreen(_currentScreen);
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_windows << window;
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ScreenWindow * Emulation::createWindow()
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{
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ScreenWindow * window = new ScreenWindow();
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window->setScreen(_currentScreen);
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_windows << window;
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connect(window , SIGNAL(selectionChanged()),
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this , SLOT(bufferedUpdate()));
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connect(window , SIGNAL(selectionChanged()),
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this , SLOT(bufferedUpdate()));
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connect(this , SIGNAL(outputChanged()),
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window , SLOT(notifyOutputChanged()) );
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return window;
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connect(this , SIGNAL(outputChanged()),
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window , SLOT(notifyOutputChanged()) );
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return window;
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}
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/*!
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*/
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Emulation::~Emulation() {
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QListIterator<ScreenWindow *> windowIter(_windows);
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Emulation::~Emulation()
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{
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QListIterator<ScreenWindow *> windowIter(_windows);
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while (windowIter.hasNext()) {
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delete windowIter.next();
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}
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while (windowIter.hasNext()) {
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delete windowIter.next();
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}
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delete _screen[0];
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delete _screen[1];
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delete _decoder;
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delete _screen[0];
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delete _screen[1];
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delete _decoder;
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}
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/*! change between primary and alternate _screen
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*/
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void Emulation::setScreen(int n) {
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Screen * old = _currentScreen;
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_currentScreen = _screen[n&1];
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if (_currentScreen != old) {
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old->setBusySelecting(false);
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void Emulation::setScreen(int n)
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{
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Screen * old = _currentScreen;
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_currentScreen = _screen[n&1];
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if (_currentScreen != old) {
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old->setBusySelecting(false);
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// tell all windows onto this emulation to switch to the newly active _screen
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QListIterator<ScreenWindow *> windowIter(_windows);
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while ( windowIter.hasNext() ) {
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windowIter.next()->setScreen(_currentScreen);
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// tell all windows onto this emulation to switch to the newly active _screen
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QListIterator<ScreenWindow *> windowIter(_windows);
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while ( windowIter.hasNext() ) {
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windowIter.next()->setScreen(_currentScreen);
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}
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}
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}
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}
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void Emulation::clearHistory() {
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_screen[0]->setScroll( _screen[0]->getScroll() , false );
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void Emulation::clearHistory()
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{
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_screen[0]->setScroll( _screen[0]->getScroll() , false );
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}
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void Emulation::setHistory(const HistoryType & t) {
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_screen[0]->setScroll(t);
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void Emulation::setHistory(const HistoryType & t)
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{
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_screen[0]->setScroll(t);
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showBulk();
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showBulk();
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}
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const HistoryType & Emulation::history() {
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return _screen[0]->getScroll();
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const HistoryType & Emulation::history()
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{
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return _screen[0]->getScroll();
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}
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void Emulation::setCodec(const QTextCodec * qtc) {
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Q_ASSERT( qtc );
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void Emulation::setCodec(const QTextCodec * qtc)
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{
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Q_ASSERT( qtc );
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_codec = qtc;
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delete _decoder;
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_decoder = _codec->makeDecoder();
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_codec = qtc;
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delete _decoder;
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_decoder = _codec->makeDecoder();
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emit useUtf8Request(utf8());
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emit useUtf8Request(utf8());
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}
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void Emulation::setCodec(EmulationCodec codec) {
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if ( codec == Utf8Codec ) {
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setCodec( QTextCodec::codecForName("utf8") );
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} else if ( codec == LocaleCodec ) {
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setCodec( QTextCodec::codecForLocale() );
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}
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void Emulation::setCodec(EmulationCodec codec)
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{
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if ( codec == Utf8Codec ) {
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setCodec( QTextCodec::codecForName("utf8") );
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} else if ( codec == LocaleCodec ) {
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setCodec( QTextCodec::codecForLocale() );
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}
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}
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void Emulation::setKeyBindings(const QString & name) {
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_keyTranslator = KeyboardTranslatorManager::instance()->findTranslator(name);
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void Emulation::setKeyBindings(const QString & name)
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{
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_keyTranslator = KeyboardTranslatorManager::instance()->findTranslator(name);
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}
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QString Emulation::keyBindings() {
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return _keyTranslator->name();
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QString Emulation::keyBindings()
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{
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return _keyTranslator->name();
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}
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@@ -191,27 +204,27 @@ void Emulation::receiveChar(int c)
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// process application unicode input to terminal
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// this is a trivial scanner
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{
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c &= 0xff;
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switch (c) {
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c &= 0xff;
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switch (c) {
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case '\b' :
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_currentScreen->BackSpace();
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break;
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_currentScreen->BackSpace();
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break;
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case '\t' :
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_currentScreen->Tabulate();
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break;
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_currentScreen->Tabulate();
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break;
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case '\n' :
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_currentScreen->NewLine();
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break;
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_currentScreen->NewLine();
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break;
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case '\r' :
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_currentScreen->Return();
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break;
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_currentScreen->Return();
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break;
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case 0x07 :
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emit stateSet(NOTIFYBELL);
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break;
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emit stateSet(NOTIFYBELL);
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break;
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default :
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_currentScreen->ShowCharacter(c);
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break;
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};
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_currentScreen->ShowCharacter(c);
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break;
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};
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}
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/* ------------------------------------------------------------------------- */
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@@ -223,25 +236,28 @@ void Emulation::receiveChar(int c)
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/*!
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*/
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void Emulation::sendKeyEvent( QKeyEvent * ev ) {
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emit stateSet(NOTIFYNORMAL);
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void Emulation::sendKeyEvent( QKeyEvent * ev )
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{
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emit stateSet(NOTIFYNORMAL);
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if (!ev->text().isEmpty()) {
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// A block of text
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// Note that the text is proper unicode.
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// We should do a conversion here, but since this
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// routine will never be used, we simply emit plain ascii.
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//emit sendBlock(ev->text().toAscii(),ev->text().length());
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emit sendData(ev->text().toUtf8(),ev->text().length());
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}
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if (!ev->text().isEmpty()) {
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// A block of text
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// Note that the text is proper unicode.
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// We should do a conversion here, but since this
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// routine will never be used, we simply emit plain ascii.
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//emit sendBlock(ev->text().toAscii(),ev->text().length());
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emit sendData(ev->text().toUtf8(),ev->text().length());
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}
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}
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void Emulation::sendString(const char *,int) {
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// default implementation does nothing
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void Emulation::sendString(const char *,int)
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{
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// default implementation does nothing
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}
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void Emulation::sendMouseEvent(int /*buttons*/, int /*column*/, int /*row*/, int /*eventType*/) {
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// default implementation does nothing
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void Emulation::sendMouseEvent(int /*buttons*/, int /*column*/, int /*row*/, int /*eventType*/)
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{
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// default implementation does nothing
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}
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// Unblocking, Byte to Unicode translation --------------------------------- --
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@@ -251,28 +267,29 @@ void Emulation::sendMouseEvent(int /*buttons*/, int /*column*/, int /*row*/, int
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TODO: Character composition from the old code. See #96536
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*/
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void Emulation::receiveData(const char * text, int length) {
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emit stateSet(NOTIFYACTIVITY);
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void Emulation::receiveData(const char * text, int length)
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{
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emit stateSet(NOTIFYACTIVITY);
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bufferedUpdate();
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bufferedUpdate();
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QString unicodeText = _decoder->toUnicode(text,length);
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QString unicodeText = _decoder->toUnicode(text,length);
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//send characters to terminal emulator
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for (int i=0; i<unicodeText.length(); i++) {
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receiveChar(unicodeText[i].unicode());
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}
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//look for z-modem indicator
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//-- someone who understands more about z-modems that I do may be able to move
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//this check into the above for loop?
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for (int i=0; i<length; i++) {
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if (text[i] == '\030') {
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if ((length-i-1 > 3) && (strncmp(text+i+1, "B00", 3) == 0)) {
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emit zmodemDetected();
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}
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//send characters to terminal emulator
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for (int i=0; i<unicodeText.length(); i++) {
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receiveChar(unicodeText[i].unicode());
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}
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//look for z-modem indicator
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//-- someone who understands more about z-modems that I do may be able to move
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//this check into the above for loop?
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for (int i=0; i<length; i++) {
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if (text[i] == '\030') {
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if ((length-i-1 > 3) && (strncmp(text+i+1, "B00", 3) == 0)) {
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emit zmodemDetected();
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}
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}
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}
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}
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}
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//OLDER VERSION
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@@ -327,62 +344,69 @@ void Emulation::receiveData(const char * text, int length) {
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// Selection --------------------------------------------------------------- --
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#if 0
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void Emulation::onSelectionBegin(const int x, const int y, const bool columnmode) {
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if (!connected) {
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return;
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}
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_currentScreen->setSelectionStart( x,y,columnmode);
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showBulk();
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}
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void Emulation::onSelectionExtend(const int x, const int y) {
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if (!connected) {
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return;
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}
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_currentScreen->setSelectionEnd(x,y);
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showBulk();
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}
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void Emulation::setSelection(const bool preserve_line_breaks) {
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if (!connected) {
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return;
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}
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QString t = _currentScreen->selectedText(preserve_line_breaks);
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if (!t.isNull()) {
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QListIterator< TerminalDisplay * > viewIter(_views);
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while (viewIter.hasNext()) {
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viewIter.next()->setSelection(t);
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void Emulation::onSelectionBegin(const int x, const int y, const bool columnmode)
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{
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if (!connected) {
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return;
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}
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}
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_currentScreen->setSelectionStart( x,y,columnmode);
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showBulk();
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}
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void Emulation::testIsSelected(const int x, const int y, bool & selected) {
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if (!connected) {
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return;
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}
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selected=_currentScreen->isSelected(x,y);
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void Emulation::onSelectionExtend(const int x, const int y)
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{
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if (!connected) {
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return;
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}
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_currentScreen->setSelectionEnd(x,y);
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showBulk();
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}
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void Emulation::clearSelection() {
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if (!connected) {
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return;
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}
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_currentScreen->clearSelection();
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showBulk();
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void Emulation::setSelection(const bool preserve_line_breaks)
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{
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if (!connected) {
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return;
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}
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QString t = _currentScreen->selectedText(preserve_line_breaks);
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if (!t.isNull()) {
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QListIterator< TerminalDisplay * > viewIter(_views);
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while (viewIter.hasNext()) {
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viewIter.next()->setSelection(t);
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}
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}
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}
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void Emulation::testIsSelected(const int x, const int y, bool & selected)
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{
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if (!connected) {
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return;
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}
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selected=_currentScreen->isSelected(x,y);
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}
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void Emulation::clearSelection()
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{
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if (!connected) {
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return;
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}
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_currentScreen->clearSelection();
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showBulk();
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}
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#endif
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void Emulation::writeToStream( TerminalCharacterDecoder * _decoder ,
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int startLine ,
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int endLine) {
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_currentScreen->writeToStream(_decoder,startLine,endLine);
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int endLine)
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{
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_currentScreen->writeToStream(_decoder,startLine,endLine);
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}
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int Emulation::lineCount() {
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// sum number of lines currently on _screen plus number of lines in history
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return _currentScreen->getLines() + _currentScreen->getHistLines();
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int Emulation::lineCount()
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{
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// sum number of lines currently on _screen plus number of lines in history
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return _currentScreen->getLines() + _currentScreen->getHistLines();
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}
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// Refreshing -------------------------------------------------------------- --
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@@ -392,124 +416,135 @@ int Emulation::lineCount() {
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/*!
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*/
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void Emulation::showBulk() {
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_bulkTimer1.stop();
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_bulkTimer2.stop();
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void Emulation::showBulk()
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{
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_bulkTimer1.stop();
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_bulkTimer2.stop();
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emit outputChanged();
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emit outputChanged();
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_currentScreen->resetScrolledLines();
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_currentScreen->resetDroppedLines();
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_currentScreen->resetScrolledLines();
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_currentScreen->resetDroppedLines();
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}
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void Emulation::bufferedUpdate() {
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_bulkTimer1.setSingleShot(true);
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_bulkTimer1.start(BULK_TIMEOUT1);
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if (!_bulkTimer2.isActive()) {
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_bulkTimer2.setSingleShot(true);
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_bulkTimer2.start(BULK_TIMEOUT2);
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}
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}
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char Emulation::getErase() const {
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return '\b';
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}
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void Emulation::setImageSize(int lines, int columns) {
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//kDebug() << "Resizing image to: " << lines << "by" << columns << QTime::currentTime().msec();
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Q_ASSERT( lines > 0 );
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Q_ASSERT( columns > 0 );
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_screen[0]->resizeImage(lines,columns);
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_screen[1]->resizeImage(lines,columns);
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emit imageSizeChanged(lines,columns);
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bufferedUpdate();
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}
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QSize Emulation::imageSize() {
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return QSize(_currentScreen->getColumns(), _currentScreen->getLines());
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}
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ushort ExtendedCharTable::extendedCharHash(ushort * unicodePoints , ushort length) const {
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ushort hash = 0;
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for ( ushort i = 0 ; i < length ; i++ ) {
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hash = 31*hash + unicodePoints[i];
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}
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return hash;
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}
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bool ExtendedCharTable::extendedCharMatch(ushort hash , ushort * unicodePoints , ushort length) const {
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ushort * entry = extendedCharTable[hash];
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// compare given length with stored sequence length ( given as the first ushort in the
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// stored buffer )
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if ( entry == 0 || entry[0] != length ) {
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return false;
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}
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// if the lengths match, each character must be checked. the stored buffer starts at
|
||||
// entry[1]
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for ( int i = 0 ; i < length ; i++ ) {
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if ( entry[i+1] != unicodePoints[i] ) {
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return false;
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void Emulation::bufferedUpdate()
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{
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_bulkTimer1.setSingleShot(true);
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||||
_bulkTimer1.start(BULK_TIMEOUT1);
|
||||
if (!_bulkTimer2.isActive()) {
|
||||
_bulkTimer2.setSingleShot(true);
|
||||
_bulkTimer2.start(BULK_TIMEOUT2);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
ushort ExtendedCharTable::createExtendedChar(ushort * unicodePoints , ushort length) {
|
||||
// look for this sequence of points in the table
|
||||
ushort hash = extendedCharHash(unicodePoints,length);
|
||||
|
||||
// check existing entry for match
|
||||
while ( extendedCharTable.contains(hash) ) {
|
||||
if ( extendedCharMatch(hash,unicodePoints,length) ) {
|
||||
// this sequence already has an entry in the table,
|
||||
// return its hash
|
||||
return hash;
|
||||
char Emulation::getErase() const
|
||||
{
|
||||
return '\b';
|
||||
}
|
||||
|
||||
void Emulation::setImageSize(int lines, int columns)
|
||||
{
|
||||
//kDebug() << "Resizing image to: " << lines << "by" << columns << QTime::currentTime().msec();
|
||||
Q_ASSERT( lines > 0 );
|
||||
Q_ASSERT( columns > 0 );
|
||||
|
||||
_screen[0]->resizeImage(lines,columns);
|
||||
_screen[1]->resizeImage(lines,columns);
|
||||
|
||||
emit imageSizeChanged(lines,columns);
|
||||
|
||||
bufferedUpdate();
|
||||
}
|
||||
|
||||
QSize Emulation::imageSize()
|
||||
{
|
||||
return QSize(_currentScreen->getColumns(), _currentScreen->getLines());
|
||||
}
|
||||
|
||||
ushort ExtendedCharTable::extendedCharHash(ushort * unicodePoints , ushort length) const
|
||||
{
|
||||
ushort hash = 0;
|
||||
for ( ushort i = 0 ; i < length ; i++ ) {
|
||||
hash = 31*hash + unicodePoints[i];
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
bool ExtendedCharTable::extendedCharMatch(ushort hash , ushort * unicodePoints , ushort length) const
|
||||
{
|
||||
ushort * entry = extendedCharTable[hash];
|
||||
|
||||
// compare given length with stored sequence length ( given as the first ushort in the
|
||||
// stored buffer )
|
||||
if ( entry == 0 || entry[0] != length ) {
|
||||
return false;
|
||||
}
|
||||
// if the lengths match, each character must be checked. the stored buffer starts at
|
||||
// entry[1]
|
||||
for ( int i = 0 ; i < length ; i++ ) {
|
||||
if ( entry[i+1] != unicodePoints[i] ) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
ushort ExtendedCharTable::createExtendedChar(ushort * unicodePoints , ushort length)
|
||||
{
|
||||
// look for this sequence of points in the table
|
||||
ushort hash = extendedCharHash(unicodePoints,length);
|
||||
|
||||
// check existing entry for match
|
||||
while ( extendedCharTable.contains(hash) ) {
|
||||
if ( extendedCharMatch(hash,unicodePoints,length) ) {
|
||||
// this sequence already has an entry in the table,
|
||||
// return its hash
|
||||
return hash;
|
||||
} else {
|
||||
// if hash is already used by another, different sequence of unicode character
|
||||
// points then try next hash
|
||||
hash++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// add the new sequence to the table and
|
||||
// return that index
|
||||
ushort * buffer = new ushort[length+1];
|
||||
buffer[0] = length;
|
||||
for ( int i = 0 ; i < length ; i++ ) {
|
||||
buffer[i+1] = unicodePoints[i];
|
||||
}
|
||||
|
||||
extendedCharTable.insert(hash,buffer);
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
ushort * ExtendedCharTable::lookupExtendedChar(ushort hash , ushort & length) const
|
||||
{
|
||||
// lookup index in table and if found, set the length
|
||||
// argument and return a pointer to the character sequence
|
||||
|
||||
ushort * buffer = extendedCharTable[hash];
|
||||
if ( buffer ) {
|
||||
length = buffer[0];
|
||||
return buffer+1;
|
||||
} else {
|
||||
// if hash is already used by another, different sequence of unicode character
|
||||
// points then try next hash
|
||||
hash++;
|
||||
length = 0;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// add the new sequence to the table and
|
||||
// return that index
|
||||
ushort * buffer = new ushort[length+1];
|
||||
buffer[0] = length;
|
||||
for ( int i = 0 ; i < length ; i++ ) {
|
||||
buffer[i+1] = unicodePoints[i];
|
||||
}
|
||||
|
||||
extendedCharTable.insert(hash,buffer);
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
ushort * ExtendedCharTable::lookupExtendedChar(ushort hash , ushort & length) const {
|
||||
// lookup index in table and if found, set the length
|
||||
// argument and return a pointer to the character sequence
|
||||
|
||||
ushort * buffer = extendedCharTable[hash];
|
||||
if ( buffer ) {
|
||||
length = buffer[0];
|
||||
return buffer+1;
|
||||
} else {
|
||||
length = 0;
|
||||
return 0;
|
||||
}
|
||||
ExtendedCharTable::ExtendedCharTable()
|
||||
{
|
||||
}
|
||||
|
||||
ExtendedCharTable::ExtendedCharTable() {
|
||||
}
|
||||
ExtendedCharTable::~ExtendedCharTable() {
|
||||
// free all allocated character buffers
|
||||
QHashIterator<ushort,ushort *> iter(extendedCharTable);
|
||||
while ( iter.hasNext() ) {
|
||||
iter.next();
|
||||
delete[] iter.value();
|
||||
}
|
||||
ExtendedCharTable::~ExtendedCharTable()
|
||||
{
|
||||
// free all allocated character buffers
|
||||
QHashIterator<ushort,ushort *> iter(extendedCharTable);
|
||||
while ( iter.hasNext() ) {
|
||||
iter.next();
|
||||
delete[] iter.value();
|
||||
}
|
||||
}
|
||||
|
||||
// global instance
|
||||
|
||||
Reference in New Issue
Block a user